Category Archives: Discussion

IPMM 80: Let’s Talk About Sex

“Dragon Age II: The Musical”

In this episode we cover a broad gamut of stuff, including a bunch of games and some really neat toys.

Then we talk about sex in video games, which inevitably becomes a discussion of Bioware games, because Bioware.

Obligatory list of topics:

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IPMM 77: Pokémon

“Bearquake!”

Because again, we can’t seem to stay in order, here’s Episode 77.

In this installment, Duncan, our resident Pokémon expert (Poké-expert?) talks about Pokémon X and Y.

Then, Yanni talks board games, Caitlin tells us about her adventures in transhumanism, and we cover a few recent comic book and movie releases (and talk about some of the problems with modern 3D movies).

Also, there are a surprising number of really great quotes.

We also discuss:

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IPMM 78: Established Campaign Settings

“In the dark grimness of the grim-dark, there is only grim darkness.”

In this episode we talk about playing in existing worlds, including settings created specifically for games (e.g. Forgotten Realms, Warhammer 40K) and those from licensed IP (e.g. Firefly, Star Wars Expanded Universe).

Stuff in this episode:

  • Warhammer 40K fluff is epic.
  • How is Forgotten Realms like a neutron star?
  • How do different creative agendas interact/conflict with established settings?
  • How do you play in an established universe without running afoul of “fluff lawyers”?
  • Where should you set your campaign within an established setting?

Other relevant links:

(Yes, we realize we’re out of order again. “IPMM 77: Pokemon” will probably be posted after our next AP.)

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IPMM 75: Fucking Moffat

“Science fiction has created a superior Jesus.”

In this discussion episode, we kvetch about Steven Moffat, current writer for Doctor Who, and how the show’s writing may not be as spectacular as it used to be.  We also talk about what we like about the Doctor’s character – and other hyper-competent, somewhat inscrutable characters like him.

Remarkably, very few spoilers in this one!

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IPMM 71: LongCon, Faith and Religion in Games

“Quick – poop and flee!”

Dave talks about going to the inaugural Chicago LongCon and playing in Jen‘s great three-session Monsterhearts game.  Then the cast discusses religion, faith, and inscrutable power in general in games.  Is faith something that can be explored in games?  How can you bring a sense of the mysterious/numinous into your game?

Links:

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IPMM 69: The Social Justice Episode

“… but that implies your average male gamer thinks of women as people.”

This episode is mostly bitching.  Forgive us.

Stuff you might want links to:

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IPMM 66: Hammer Horror

“Like Lake Wobegon, but written by a better version of H.P. Lovecraft”

We discuss horror and supernatural freakiness – just in time for Halloween!

Note: Renee Knipe’s name is pronounced with a hard “K”, Dave apologizes for getting it wrong.

Also, an announcement about our current AW campaign: because of Caitlin’s schedule, Will and she will be swapping places; Caitlin will play Man and Will will be the MC.

Finally, Yanni’s “mini” for Susan:

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Bonus Episode: Creepypasta!

Prepare to be horrified as we share our spookiest stories for Halloween!

Dave also gives a quick preview of Chicago LongCon, which is happening in less than two weeks, and we talk about how to be a good con game player.

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IPMM 64: The Evolution of the Role-Playing Gamer

“All Drums Go to Hell”

We discuss how gamers grow and change over time, including what motivates them.  We cover our own experiences, and how coming from traditional versus indie role-playing games changes the course of players’ evolution (but often not where they end up, given enough time).

Other topics mentioned include:

Note: regardless of how it may sound we did not record this episode in a submarine.  Sorry for the over-compression.

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IPMM 61: Comic Book Movies

“And you’ll entitle that ‘Crap We Talked About'”

In which we ramble, but eventually settle into a discussion of movies based on comic books – which are good, which are bad, and a little bit of why.

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