“Nothing but Drama”
In this episode, there’s no fighting at all… in mecha,
Enjoy!
“Have you ever seen a human adult?”
More AP from our other other Souls of Steel playtest. Enjoy!
Filed under Actual Play, Podcast
“Mole”
Sorry this took so long to get up – was out of town for surgery and completely lost track of everything. I’m recovering now and getting back into the swing of normal life, so you should be getting fairly routine updates again.
— Dana
Filed under Actual Play, Podcast
“A Golden Globe Award, but with bleeding wrists”
We return to the Achilles’ Heel for another installment from the war against the MICE!
Special thanks to Will, who filled in as producer for the Achilles’ Heel campaign (as Dana is tied up with other things).
Filed under Actual Play, Podcast
“I’m only a recreational psychologist.”
We return to the Fist of Apollo for more drama! We get to know the crew a little better; dark secrets are revealed; plots are hatched.
Enjoy!
Filed under Actual Play, Podcast
“The Tin Men”
This is the second of two parallel playtest campaigns of Souls of Steel, Elle, Dana, and Yanni’s new game (see this post for more info.) The campaigns will be running in parallel for the next couple of months.
In this campaign, we have:
This is also Blake’s first time GMing a Powered by the Apocalypse game!
Filed under Actual Play, Podcast
“Nintendo Power was totally objective!”
In which an exasperated once (and possibly future) game developer goes on a rant about the recent and ongoing catastrophe for women in gaming in particular and tech in general.
Then we decide what Harry Potter houses we’d be in and talk about the awesome new-ish Disney XD cartoon, Gravity Falls.
(Among other things.)
This was literally recorded yesterday (because timely!) so it doesn’t fit into the Souls of Steel AP continuity.
Filed under Discussion, Podcast
“Crash”
This is one of two parallel playtest campaigns of Souls of Steel, Elle, Dana, and Yanni’s new game (see this post for more info.) The campaigns will be running in parallel for the next couple of months.
In this campaign, we have:
We’re working out a new intro, we’ve got new people producing, and Dana is still trying to figure out her new voice (the AP was recorded a while ago), but overall we think things will be quite entertaining.
Enjoy!
Filed under Actual Play, Podcast
“So they took all our corpses and put them on pikes…”
In lieu of a Gen Con report (forthcoming – we promise!) here’s the second half of our latest Story Time with Blake and Highcove!
Filed under Podcast, Story Time
“We’re not arbiters of peace. We arbitrage peace. That’s different.”
Something for your drive to Gen Con!
We play Ben Robbins’ Kingdom for the first time as a group, choosing the “Starfall” scenario. If you’re not familiar, Kingdom is a neat game that focuses on an organization, its members, and how they weather a crisis that threatens to disrupt their lives (or don’t, as the case may be).
Filed under Actual Play, Podcast